Climb a living food web.
Hunt smaller organisms, avoid larger threats and turn every encounter into the mass needed to evolve.
In developmentAction roguelite
Consume, grow and mutate through three living biomes where every evolution changes how the organism moves, hunts or survives.
Hunt smaller organisms, avoid larger threats and turn every encounter into the mass needed to evolve.
Build paths alter movement, attack and survival, creating distinct runs instead of a single fixed upgrade line.
Learn new predators, environmental hazards and mutation combinations across the planned offline progression.
“Oddcell” is a provisional title pending publisher approval.
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